
Gearbox has responded to criticism about Borderlands 4’s lack of a mini map.
The upcoming looter shooter swaps out its predecessors’ mini maps, which normally hung in the nook of the display, for a compass that factors you in the common path of your subsequent mission marker. That is definitely a minor change that might have large implications in your second-to-second exploration, however Gearbox Software program boss Randy Pitchford thinks a mini map is not as useful in a world as large and “layered” as Borderlands 4’s.
“This is the deal, you guys have not performed the recreation yet,” he mentioned in a PAX East panel. “You understand, clearly, once we did Borderlands 1, we did not have a mini map and we added it in Borderlands 2. And we seen that there is some individuals on-line going, like, ‘Wait, we’ve not seen a mini map in what you have proven up to now [for Borderlands 4]. What is going on on there?'”
“I am going to inform you the deal – I am going to just be straight with you,” he continued. “We made an enormous freaking world and so much of the stuff you do can be in native area, however so much of the stuff you do or wish to do are on the market. A neighborhood area map shouldn’t be a great way to navigate if you’re fascinated by goals and alternatives, a number of at the similar time, which may be miles away. A compass actually helps us try this.”
The opposite issue is that Borderlands 4 is seemingly the most vertical recreation in the collection “by far”, therefore the new grappling hook and Pitchford’s promise you could attain something you see in the world, even when it’s “a mile away, up in the sky.” Gearbox apparently “actually needed to decide to” a extra vertical world “as an alternative of a single flat place,” and Pitchford reckons a 2D view of the atmosphere is “extraordinarily complicated” if you’re making an attempt to navigate “a layered atmosphere” reminiscent of the one in the FPS.
With a compass, which incorporates arrows telling you if goals are above or beneath you, he says gamers may have a way more concrete sense of “spatial consciousness,” and he would not need you always staring into the nook of the display: “We wish you to play the recreation, and never play the map.”
“I do not know” how a lot Borderlands 4 will price, Gearbox boss says, however it had “greater than twice the growth finances for Borderlands 3” and “it may be” $80 like some Nintendo and Xbox video games