
Former head of PlayStation Indies Shuhei Yoshida has thus far been glad to inform interviewers that Ghost of Tsushima successor Ghost of Yotei is superior, and he’ll do it once more: Yoshida maintains that Ghost of Yotei is de facto, tremendous superior in a new interview with French site PlayStation Inside.
“Ghost of Tsushima felt unimaginable to play,” Yoshida says, “and having performed Ghost of Yotei at several stages of its improvement, I can guarantee you that it is going to be even higher, and that Sucker Punch has achieved it once more!”
Yoshida is an unflinching fan of the American developer Sucker Punch, who, he tells PlayStation Inside, “labored extensively with a Japanese producer at [Sony], in addition to colleagues at Japan Studio” whereas producing Ghost of Tsushima.
This was vital, as a result of “Japan is a troublesome marketplace for Western video games,” Yoshida says. “I believe you want an understanding of Japan and its tradition, particularly for video games like Ghost of Tsushima or Murderer’s Creed Shadows, that are set within the nation and discuss its historical past.”
Much more to its credit score, Sucker Punch “visited Tsushima Island and made an actual effort to immerse themselves in its historical past and traditions,” Yoshida continues. “They managed to seize the island’s distinctive ambiance, which will be felt within the recreation, for instance within the wind system, and I believe that is why it’s so profitable.”
With this effusive reward in thoughts, Ghost of Yotei should not solely elevate the bar however pierce via it and into the sky for Yoshida to assume it’s actually “higher” than Tsushima.
You’ll interrogate the declare for your self quickly; Ghost of Yotei pre-orders at the moment are dwell, and the open-world recreation is formally out – solely for PS5 – on October 2.
Ghost of Yotei’s trailer completely captures what made Ghost of Tsushima so particular within the first place.